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0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Undoing actions when shader is assigned to Output Mesh results in errors...

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Oct 07, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more

0
votes
Won't Fix

Crash on in __pthread_kill when requesting an Addressable Asset without ...

Package: Addressables

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Mar 04, 2024

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Version/s: 1.21.20

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/boot.unity” Scene3. Enter the Play Mode4. Wait fo... Read more

0
votes
Fixed

Crash when moving a folder with Prefabs to another folder which contains...

Project Browser

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Dec 19, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0b2

Fatal Error crash when moving a folder with Prefabs to another folder which contains a folder with the same name as a folder with Pr... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

NullReferenceException is thrown when using TrackPropertyValue and Seria...

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Aug 20, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test Window3. In the TestWindow,... Read more

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