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WebGL build fails to run properly with 2DAnimation skinned animation
1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
[WebPlatform] Forwarding video, moves to start on Mac OS Chrome browser ...
How to reproduce:1. Download the attached VideoProject2. Build and Run "Educational movies" scene on WebGL3. Press Play button it wi... Read more
Building the Player takes 25-50% more time in Unity 6 compared to 2022.3...
Reproduction steps:1. Open the attached “IN-98901” project2. Switch to the Android Build Platform3. Make a Clean Build (File > Bu... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
Visual Effect Graph Node creation folder colors are not set to default b...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window