Search Issue Tracker

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

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Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Fixed

filtermode appears twice in search proposition

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Jan 22, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1

  * Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more

0
votes
Not Reproducible

[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...

MacOS

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Jun 12, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create a new project 2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Re... Read more

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more

1
votes
Fixed

[Android] Profiler connectivity issues when trying to connect Android 13...

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Nov 17, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a18

To reproduce: 1. Open projec any project 2. Build and run the project  (on Android 13 device) (with Autoconnect profiler enabled i... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

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