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"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce: 1. Open the attached “cloth_issue” project 2. Open The “SampleScene“ and select the “dress” GameObject in the Hi... Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more
[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...
On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to... Read more
Label is not centered when using flex-direction: row
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Bug.unity“ Scene 3. Observe the Game view Expe... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
[iOS] Link errors appear when using mediation and the XCode version is 1...
How to reproduce: 1. Download the attached project 2. Build and deploy the project to iOS 3. Observe the Xcode window Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object