Search Issue Tracker

0
votes
By Design

Color is ignored when changing Sprite Renderer color using “SetColor”

--

-

Nov 09, 2022

-

Version/s: 2023.1.0a18

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode and observe the sprites Expected result: Sprites have a wh... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

0
votes
By Design

[Mac] DLLNotFoundException when trying to Open DLL on Mac

Scripting

-

Sep 21, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more

0
votes
Fixed

Can't toggle/select multiple stacked Markers

Package: Timeline

-

Oct 13, 2020

-

Version/s: 1.4.3

You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

-

Jan 22, 2020

-

Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

-

Jun 19, 2019

-

Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

1
votes
Fixed

[URP][2D] Shadow disappears even though light is in range of the sprite ...

--

-

Nov 11, 2022

-

Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

Steps to reproduce: 1. Open the “ShadowCaster2DBug” project 2. Open “SampleScene” scene 4. If needed, enable Shadow component Str... Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

-

Nov 03, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.