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0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

2
votes
Fixed

Game Objects get stuck in an infinite loop when passing NavMesh surface ...

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the user’s attached project2. Enter the Play mode3. Press the "LET’S FIGHT!" button4. Click on “BASIC” bu... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

0
votes
Fixed

Nondeterministic build when building Asset Bundle containing shaders

Shader System

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Jun 28, 2022

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Version/s: 2023.1.0a2

Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

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Jul 16, 2019

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Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

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