Search Issue Tracker

0
votes
Fixed

"ObjectDisposedException" is thrown in the Console when adding a Compone...

Inspector Framework

-

Mar 09, 2023

-

Version/s: 2022.2.10f1, 2023.1.0b6, 2023.2.0a5

How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more

0
votes
Won't Fix

Project fails to build with Burst errors

Package: Burst

-

Mar 29, 2023

-

Version/s: 1.8.3

How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more

0
votes
Not Reproducible

[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...

Editor - Other

-

Feb 16, 2015

-

Version/s: 5.0.0f1

To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

-

Jun 14, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

-

Sep 12, 2019

-

Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

0
votes
Won't Fix

ScriptableSingleton is not editable through an Inspector

Scripting

-

Mar 14, 2023

-

Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:1. Open the attached Project "Test2022.2.9"2. Open the Project Settings window (Edit -> Project Settings)3. Sele... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Won't Fix

[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...

Linux

-

Jul 14, 2022

-

Version/s: 2022.2.0b3, 2023.2.0a1

Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

-

Jul 17, 2019

-

Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.