Search Issue Tracker

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

-

Nov 03, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

-

Oct 04, 2020

-

Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Fixed

Reset functionality does not work on Custom Render Texture

Texture

-

Oct 14, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

-

Sep 21, 2019

-

Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaus... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

-

Oct 28, 2019

-

Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more

0
votes
Won't Fix

[Scene Template] View component doesn't reset in scene template

Scene Template

-

Oct 09, 2020

-

Version/s: 2020.2.0a15, 2020.2.0b7

All other components reset to their default values in the scene template except View Steps to repro: 1. Create a New Project 2. Pro... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

-

Jul 10, 2019

-

Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3... Read more

0
votes
Fixed

[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...

Linux

-

Oct 20, 2020

-

Version/s: 2021.1.0a2

On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

-

Jun 20, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.