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0
votes
Fixed

Burst Inspector UI elements overlap each other making some buttons not i...

Package: Burst

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Jul 21, 2025

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Version/s: 1.8.23

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

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Jul 12, 2022

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Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Fixed

Texture2D creates DXT texture when the unacceptable texture size is given.

Texture

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Oct 28, 2022

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Version/s: 2020.3.41f1

Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
Won't Fix

WebGL build fails to run properly with 2DAnimation skinned animation

WebGL

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Jul 12, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1

1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more

0
votes
Third Party Issue

Shader bundle CRC numbers are not identical (non-deterministic) when bui...

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Aug 07, 2025

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Version/s: 6000.0.55f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Gcb.zip“ project (have IL2CPP installed on the Editor)2. In the menu, press Tools → “Build TMP SDF Sha... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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