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Objects activated during run time are not rendered
How to reproduce:1. Open the attached project2. Open the "example" scene3. Enter Play mode4. Press the "Is Showing" checkbox, the ob... Read more
[HLSLcc] bfi instructions with mask operators are incorrectly translated...
Reproduction steps:1. Open project attached (ComputeBitOpTest.zip)2. Open scene "Test".3. Open project settings and change Graphics ... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce:1. Create new project2. Press CTRL + B3. When you are asked where to build just leave file name blank and press c... Read more
Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip"2. Open the "Main" Scene3. Drag and Drop "Prefab A" from the Project window ont... Read more
Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot...
How to reproduce:1. Open the "Test" scene in the attached project.2. Change the resolution of the game view to a fixed large value (... Read more
Blit operation is tripled when another Camera is active in the scene
Reproduction steps:1. Open the attached project.2. Play the scene.3. Open Window > Frame Debugger.4. Enable it. Actual behavior:-... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce:1. Open attached project "932299.zip"2. Press on "Build/Build Windows" menu itemasset bundle containing shaders w... Read more
[OSX] Asynchronous functions and Task.Delay are not recognized on VS2017
To reproduce:1. Open project2. Open 'case_932658-Test2017.csproj' using VS20173. Open 'test' script using Unity editor Expected: no ... Read more
The function "GetComponentInParent" returns null when the parent object ...
Reproduction steps:1. Open the attached project;2. Build the scenes on Standalone platform;3. Open the built project;4. Click "LAN H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera