Search Issue Tracker

0
votes
Won't Fix

[Android] Input debugger shows multiple TouchScreen Remote devices with ...

--

-

Jan 11, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce: 1. Open the "IN_64824" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

-

Jan 31, 2020

-

Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more

0
votes
Fixed

Burst Compiled Jobs are executed differently in Player and Editor when i...

Package: Burst

-

Jun 26, 2023

-

Version/s: 1.8.4

How to reproduce: 1. Open the “BurstRepro“ project 2. Open the “SampleScene” 3. Open the Profiler (Window > Analysis > Profiler) ... Read more

2
votes
Won't Fix

[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...

Package: Scriptable Render Pipeline Universal

-

Oct 15, 2020

-

Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the User's attached project ("UniqueShadowSimple.zip") 2. In the Project window find "ForwardRenderer" ass... Read more

0
votes
Won't Fix

[UI Builder] Text content not saved if Ctrl+S is used while editing a te...

--

-

Jun 15, 2023

-

Version/s: 2021.3.23f1, 2022.3.3f1, 2023.1.20f1, 2023.2.0a20, 2023.3.0a3

Repro: 1. Create a new project. 2. Project window -> Right-Click -> UI Toolkit -> UI Document 3. Open this in UI Builder. 4. Add... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

-

Feb 21, 2015

-

Version/s: 5.0.0f3

To reproduce: 1. Create a plane 2. Create a new material 3. Add a texture to the material (Albedo) 4. Set the tiling of the material... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

-

Oct 07, 2020

-

Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

-

Feb 16, 2020

-

Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...

Package: Cinemachine

-

Oct 09, 2020

-

Version/s: 2.6.1-preview.6

How to reproduce: 1. Open user-submitted project (CinemachineIssue.zip) 2. Open the MainScene 3. Enter Play Mode 4. Press the 'Space... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.