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[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more
High "Total" value of the "TerrainManager.CullAllTerrains" when generati...
Reproduction steps:1. Open the attached “repro_IN-95227“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Open the “Profiler”... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog