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Camera frustum in scene-tab broken when updating camera projectionMatrix
Steps to reproduce:1 Open project and update it to use in 4.x2 Open BrokenCameraFrustumDisplay scene3 Play scene and move camera fru... Read more
Incorrect types in AddComponent() are handled silently
Passing incorrect paramater to any of overloaded methods AddComponent() should not result in silently do nothingFollowing cases will... Read more
[ScriptingAPI] ParticleSystem.Particle.size and ParticleSystem.Particle....
ParticleSystem.Particle.size and ParticleSystem.Particle.color are equal startColor and startSize of ParticleSystem. And should upda... Read more
Batch draw calls not reported in the profiler
Batch draw calls not reported in the profiler Build a web player and connect the profiler. It shows 0 draw calls batched, but you ca... Read more
In play mode GameView starts to disappear (related to use of SystemInfo....
After i pressed "play" button "Game" window disappeares step by step in a couple of seconds and then Unity hangs for minute or two. ... Read more
Editor - lightmapping windows - filtering on 'Terrains' does not show te...
To repro: - Add one or more terrains to the scene- Go to Lightmapping window - Object and filter on 'Terrains'. Observe that no terr... Read more
Error when trying to open a custom EditorWindow
Steps to reproduce : - open the project attached- go to Window > Settings Editor with Namespace and notice the errors in the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal