Search Issue Tracker

0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

-

Nov 18, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

-

Nov 22, 2021

-

Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

-

Mar 26, 2019

-

Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

-

Jul 16, 2019

-

Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

-

Nov 11, 2019

-

Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

-

Jan 23, 2020

-

Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.