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[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project2) Go to HDRP asset, Dynamic Resolution section3) T... Read more
Editor crashes when loading Compute Shaders and calling Dispatch function
How to reproduce:1. Download the attached project 'ComputerShaderCrashReportProject.zip'2. Open 'ComputeShaderTest' Scene3. Build Ad... Read more
Profiler documentation button opens the docs page of an older stream
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler window3. Click on the question mark button at the... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexible... Read more
Can not remove installed modules from the Unity Hub
How to reproduce:1. Open the Unity Hub2. On the left side open the Installs window3. Click on any version's three dots Expected resu... Read more
UI Document Button is not focused when using "rootVisualElement.SetEnabl...
How to reproduce:1. Open project "Bug Report Beta.zip"2. Enter Play Mode3. Focus on any button and press "Enter" then move with WASD... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce:1. Open the user's project "TestCSharp8.zip"2. Press Play and observe the Console Window Expected result: Generated... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce:1. Open the attached project "NavMeshRayCastBug_19_4_2.zip"2. Open Assets/Scenes/SceneZup.unity3. Open Window>AI... Read more
[Adaptive Performance] Thermal Sample does not show thermal information
Reproduction steps:1. Open project in "My project (1).zip"2. Build and Deploy "Thermal" Scene to a device3. Inspect the information ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled