Search Issue Tracker

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

--

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

-

Oct 14, 2020

-

Version/s: 7.3.1

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

-

Jun 02, 2023

-

Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

-

Jan 16, 2020

-

Version/s: 1.0.4-preview.5

Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more

0
votes
Fixed

Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...

--

-

Feb 28, 2023

-

Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more

0
votes
By Design

Random amount of elements are added to the ListView when pressing the + ...

--

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

-

Jan 22, 2020

-

Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

-

Jan 24, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

-

Feb 25, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.