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IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Declared hotkeys are not working in the popup menu
How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
[Hub] Tutorial Project summaries advise to set preferred Editor to 2019....
Reproduction steps:1. Open Unity Hub2. Open "Learn" window and choose "Tutorial Projects" category Expected result: Tutorial Project... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size