Search Issue Tracker
Link to Upgrade license goes to the old store
Repro:1. Launch Editor2. Navigate to Manage License dialog3. Go to My Account > Upgrade license4. Observe user is moved to https:... Read more
Inconsistent Echo Delay in AudioMixer when Delay set to 3000ms or more
To reproduce:1. Open user's project2. Open Audio mixer, select master from Groups3. In Inspector window, change the delay to ~3000ms... Read more
[Regression][Windows] Crash in GetManagerFromContext after dragging tree...
Steps to repro: 1. Open attached project and 't1' scene on Windows;2. In the Project folder go to 'Free_SpeedTrees' folder;3. Drag '... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce:1. Open "UnityBug.zip"2. Load "BugScene" scene3. Enter playmode-Crash Note: Issue is located in Cam2DLitSources.c... Read more
Incorrect definition of _ShadowCoord in AutoLight.cginc
In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more
Vector4 Animation values don't match up with related values in New Material
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select Plane.4. In Animation, expand Square Para... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Remove the RigidBody off the cube4. Ctrl-z to undo t... Read more
tutorial case IGNORe
How to reproduce:1. In a new Unity project create a new script.2. Delete that script. Expected result: script is deleted without any... Read more
[Regression] Overlapping distortions are not blended smoothly when shade...
To reproduce:1. Open the "bugreport" scene in the attached project2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierar... Read more
Unused parameter in UnityGlobalIllumination.cginc
A user reported that there is an unused parameter in UnityGlobalIllumination shader file. 1) In UnityGlobalIllumination,cginc, baked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window