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Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce:1. Open "UnityBug.zip"2. Load "BugScene" scene3. Enter playmode-Crash Note: Issue is located in Cam2DLitSources.c... Read more
Incorrect definition of _ShadowCoord in AutoLight.cginc
In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more
Vector4 Animation values don't match up with related values in New Material
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select Plane.4. In Animation, expand Square Para... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Remove the RigidBody off the cube4. Ctrl-z to undo t... Read more
tutorial case IGNORe
How to reproduce:1. In a new Unity project create a new script.2. Delete that script. Expected result: script is deleted without any... Read more
[Regression] Overlapping distortions are not blended smoothly when shade...
To reproduce:1. Open the "bugreport" scene in the attached project2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierar... Read more
Unused parameter in UnityGlobalIllumination.cginc
A user reported that there is an unused parameter in UnityGlobalIllumination shader file. 1) In UnityGlobalIllumination,cginc, baked... Read more
[Windows][Video Player] Video Clip is not played when loading it from an...
1. Open users attached "MoviePlayerTest_Project"2. Go to custom "Build" menu item --> "Asset Bundles"3. Open "VideoPlay" script, ... Read more
[Android] Unity fails merging Android manifest with sdk tools 26.0.2
Reproduction steps:1) Download and open attached project2) Press Build and run-- Notice that build fails with errors: Error: Error w... Read more
[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...
Steps to reproduce: 1) Update SDK to the latest version (26.0.2)2) Download attached project 'Repo.zip' and open in Unity3) Build .a... Read more
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