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0
votes
Fixed

Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...

Scripting

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Jun 14, 2017

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Version/s: 2017.1.0b9

To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f12. Open the file Assembly-CSharp-Editor.cspro... Read more

0
votes
Won't Fix

Deleting a file and trying to observe changes in Collab has no handler

Collab

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Jun 23, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open any project, set up collab2. Create new script, publish it3. Delete said script4. In Collab dropdown sele... Read more

0
votes
By Design

VR Stereo Display is named as null when calling XRSettings.loadedDeviceName

VR

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Jun 23, 2017

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Version/s: 2017.2.0b1

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure that XR is enabled and Stereo Display is set (Edit > Proj... Read more

0
votes
Fixed

"Uncheck 'Scripts Only Build' and try again." error is thrown when "Scri...

Editor - Other

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Jun 23, 2017

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Version/s: 2017.1.0b2

Steps to reproduce:1. Create a new project2. Open Build Settings3. Check Development Build4. Check Scripts Only Build5. Uncheck Deve... Read more

0
votes
Fixed

[Auto][PLM] Lightmap indices of 4K Lightmaps are assigned incorrectly

Progressive Lightmapper

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Jun 23, 2017

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Version/s:

4K Lightmaps look corrupted when generating lighting with Progressive Lightmapper in auto mode Steps for reproduction: 1) Download t... Read more

0
votes
Duplicate

Clicking on a prefab while in play mode calls Awake on that prefab conti...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0b2

Clicking on a prefab while in play mode calls Awake on that prefab continuously Repro Steps: - Download the Tanks project form the a... Read more

0
votes
Postponed

[PLM] Atlas packing of lightmaps is not optimized

Progressive Lightmapper

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Jun 23, 2017

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Version/s: 2017.1.0f1

Progressive lightmapper unnecessarily splits UV charts into multiple lightmaps Steps for reproduction: 1) Open the scene `LightmapSp... Read more

0
votes
Fixed

Audio clip starts to play when detaching the Game/Scene view

Audio

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Jun 20, 2017

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Version/s: 2017.1.0b6

Steps to reproduce:1. Open the attached project(AudioPlaysWhenDeattach.zip)2. Deattach the Game/Scene view3. Observe the audio file ... Read more

0
votes
Not Reproducible

[Android] Application crashes if permission request window for photos, m...

Mobile

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Jun 23, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run 'TestScene' on a device3) Wait around 1-2 minutes... Read more

0
votes
Fixed

Memory usage constantly increases after using UI Canvas at runtime

Themes

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Jun 23, 2017

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Version/s: 2017.2.0b1

In play mode, memory usage constantly increases after using UI canvas at runtime. Even if no tasks are performed, memory consumption... Read more

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