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Visual Studio Express does not open project solution and is not attached...
How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more
Random amount of elements are added to the ListView when pressing the + ...
How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce: 1. Open the attached '1283061.zip' project 2. Open 'SampleScene' and enter the Play mode 3. In the Game view selec... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
[Android] Create symbols.zip generates a Debugging symbols file when it'...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Crash on RasterizeTri when clicking "Pack Preview" after packing an Asse...
Reproduction steps: 1. Open the attached project “Repro.zip“ 2. In the Project window select the “New Sprite Atlas“ Sprite Atlas ... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object