Search Issue Tracker

0
votes
By Design

Build & Run cancels build when Exceptions unrelated to build occur; Non-...

Build Pipeline

-

Jun 13, 2017

-

Version/s: 5.6.1p1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Observe build unrelated error in the console.4. Build and Run ... Read more

0
votes
By Design

RectTransform.GetWorldCorners returns incorrect values

uGUI

-

Jun 11, 2017

-

Version/s: 5.6.1f1

RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more

0
votes
Fixed

Shader using UsePass does not recompile when referenced shader is changed

Shaders

-

Jun 12, 2017

-

Version/s: 2017.1.0b7

How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more

3
votes
Fixed

Attempting to render to a part of RenderTexture using the Viewport Rect ...

Camera

-

Jun 12, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open attached Unity Project "920065 - BugReport.zip".2. Load Scene "RenderScene".3. Select "Render" object in ... Read more

0
votes
Won't Fix

EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...

uGUI

-

Jun 06, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "Bug.zip"2. Open "Campaign Scene" scene3. Go into Play Mode4. Move the mouse to the Game... Read more

0
votes
Fixed

[Android][VR] Right eye is not rendering with Single Pass rendering and ...

Mobile

-

Jun 12, 2017

-

Version/s: 5.6.1p3

To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

-

Jun 13, 2017

-

Version/s: 5.5.3p1

Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more

1
votes
Won't Fix

Enable Instancing is turned off in the Substance material when the mater...

Terrain

-

Jun 13, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more

1
votes
Won't Fix

Screen.width & Screen.height reporting is inconsistent depending on when...

Scene/Game View

-

Jun 14, 2017

-

Version/s: 5.6.1p3

Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

-

Jun 12, 2017

-

Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.