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Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Scenes/SampleScene“ 3. Open the Profiler window (... Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
No easily accessible option to show Camera preview after hiding it
Reproduction steps: 1. Create a new project 2. Select the Main Camera 3. Right-click the Camera preview in the Scene view and sel... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
Dynamic lights still show up in the Profiler consuming time when "Main L...
How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more
GameObjects are shaded differently when Camera's Anti-aliasing is set to...
How to reproduce: 1. Open the “TAATest.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: Both “Terra... Read more
Can not create new font when using TextMeshPro
Reproduction steps: 1. Open the attached project “TextMeshProFont“ 2. Open the Fonts folder “Assets/TextMesh Pro/Fonts” 3. Right-cli... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
The cursor does not jump to the start of the text field when using Home ...
How to reproduce 1. Open the attached '1287121.zip' project 2. In the Project window right-click on the 'Start-------------------en... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard