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Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...
How to reproduce: 1. Create a new project with any template 2. Change Version Control Mode to “Perforce” (Edit > Project Settings ... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
Application cannot be opened error on Pressing help icon in Profiler Window
1. Create a new Project 2. Open Window -> Analysis -> Profiler 3. Press the "?" Icon in the top right Expected result: No err... Read more
Installing packages from Git on 2019.4 shows no indication of installati...
How to reproduce: 1. Open up any project 2. Open Project Manager 3. Click on the + icon dropdown and select "Add package from git UR... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps: 1. Open the “StreamlinedProject.zip“ project 2. Observe the Console window Expected result: No compilation ... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
Building Project unlocks locked Timeline window
Steps to reproduce: 1. Open attached project "TimelineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Timelin... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working