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0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

0
votes
Duplicate

Re-download button in "My Assets" is misaligned, doesn't match the Edito...

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Aug 21, 2024

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Version/s: 6000.0.16f1

How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager -> My Assets3. Make sure you have a downloade... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Active

Adding a new element or removing an existing one doesn't work when there...

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more

0
votes
Fixed

Spelling mistake 'then' instead of 'than' in warning when InputSystemUII...

Package: Input System

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Aug 30, 2024

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Version/s: 1.10.0, 1.11.0

How to reproduce:1. Open the attached “IN-83477“ project2. Select the “Player“ GameObject in the Hierarchy window3. Set the ‘UI Inpu... Read more

2
votes
Fixed

Failed to load a custom asset when using Naninovel package

Mono

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Oct 27, 2021

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Version/s: 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

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Aug 27, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Not Reproducible

Shadergraph's Blackboard and Preview panels are not rendering any conten...

Package: Shader Graph

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Jun 11, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more

2
votes
Won't Fix

EditorSceneManager sceneOpened and sceneOpening events are not called wh...

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Jul 01, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached project2. Observe the Console Output Expected result: sceneOpening / sceneOpened logged in t... Read more

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