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[M1] WebGL build stop showing scene when external monitor is disconnected
Reproduction steps: 1. Open the user’s attached project 2. Connect an external monitor 3. Go to File > Build and Run 4. Drag th... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more
CommandBuffer warning is thrown when entering the Play Mode in the URP p...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/Scenes/Verdeville.unity” Scene 3. Enter the Play Mod... Read more
[Android] Build fails with "Execution failed for task :launcher:checkRel...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Set Target API Level and Minimal API to either (30,31,32) at (m... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
[macOS] Built Player crashes sometimes when exiting it
How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph