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[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...
See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and ... Read more
[iOS] CPU Performance Regression in the 'lowp skinning' test on the Mobi...
See comment for exact details and project: 'lowp skinning' test has regressed by ~ 10% somewhere in the 5.6 release cycle: avg. fram... Read more
Object with attached MeshRenderer and Material components allow CustomEd...
To reproduce:1. Open attached Unity project "ResetEditor.zip"2. Open scene "Scene"3. Click on ObjectBug in the Hierarchy4. Press ctr... Read more
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity2) Open 'Main' Scene and press... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
[Undo][RectTranform] Changing position of RectTranform and undoing it re...
To reproduce:1. Open project attached by the user2. Open scene "scene" and select GameObject "Handle" (Canvas-> Slider-> Fill ... Read more
transform precision issue when moving multiple objects
How to reproduce:1. Open attached project2. Select all 4 planes3. Drag the objects a big distance on one x axis4. Inspect how the pl... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more
[iOS][VideoPlayer] Backslash in the URL field converts the URL into loca...
Reproduction steps:1. Open the attached "Archive" project.2. Go to "File > Build Settings".3. Check the "Developement Build" chec... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size