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[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Burst Compiled Jobs are executed differently in Player and Editor when i...
How to reproduce: 1. Open the “BurstRepro“ project 2. Open the “SampleScene” 3. Open the Profiler (Window > Analysis > Profiler) ... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more
LoadAssetAsync() sends files to "http://" instead of "https://"
How to reproduce: 1. Open the attached “NPTrajectoryPlanner“ project 2. Enter Play Mode 3. Observe the Console Expected result: Log... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map