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0
votes
Active

Redundant materials appear in the Renderer component after calling SetMa...

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May 30, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce: 1. Open the attached “SetSharedMaterialsBug.zip” project 2. Open the Test Runner window (Window → General → Test R... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more

0
votes
Fixed

Sliders in the URP.asset throws NullReferenceException

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Jan 15, 2024

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Version/s: 2022.3.15f1, 2023.3.0b4, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more

0
votes
Won't Fix

~5-7 ms Physics.Processing spikes periodically appear in a relatively em...

Mobile

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Aug 28, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more

1
votes
Fixed

[Contextual Menus] Save Layout popup isn't displayed for the user afte...

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May 25, 2023

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Version/s: 2023.2.0a14, 2023.3.0a2

Steps to reproduce: # Create/open any project # Go to the "Select editor layout" section which by default should present the "De... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

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Jun 02, 2023

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Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
By Design

Unity is not communicating correctly with Microsoft.Unity.Analyzers when...

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Oct 20, 2022

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Version/s: 2020.3.40f1

Reproduction steps: # Open the attached project # Observe the Console Expected result: “Component 'MyTestScript' should not b... Read more

0
votes
Won't Fix

Entities window icons are affected by the Global Mipmap Limit value

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more