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Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce: 1. Open the attached “IN-98419.zip” Project 2. Build and Run on a VisionOS Device 3. Observe the FPS in the cus... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
UI Builder does not detect changes to SerializeReference fields when mod...
Reproduction steps: 1. Open the attached “IN-109761.zip” project 2. From the Project Window, open the “MyDocument.uxml” in UI Buil... Read more
[URP] The Scene View flickers when hovering over it with the cursor
Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more
Block compression leads to lightbaking artifacts in HDRP
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“... Read more
Player remains in Windows Background processes when the application is c...
How to reproduce: 1. Create a URP template project 2. Build the project with the name “MyProject” 3. Run the built project 4. Ri... Read more
"DllNotFoundException: Unable to load DLL 'kernel32.dll'" is thrown when...
How to reproduce: 1. Open the attached project "hololens-http-request-repro.zip" 2. Build And Run the project on HoloLens 2 Exp... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working