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votes
Active

VFX Graph's custom Nodes fields names are not truncated

Visual Effects

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Mar 04, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new Unity project and install the VFX package2. In the Project window, right-click -> Create -> V... Read more

0
votes
By Design

White lines appear in the Game view when the Camera moves and the "Sprit...

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Jun 18, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more

0
votes
Fixed

The :root selector does not get applied in the UI Builder when using Def...

UI Builder

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Jan 11, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "IN-65541_rootbug.zip"2. Open Assets/Data/UI Documents/screen.uxml Expected results: T... Read more

0
votes
Won't Fix

Transition condition from a Sub-State Machine doesn't take effect when i...

Mecanim Animation

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Jun 30, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22, 2023.3.0a3

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Animator w... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Fixed

CinemachineStateDrivenCameraEditor Selection Nullreference Error with An...

Package: Cinemachine

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Jul 11, 2023

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Version/s: 3.0.0-pre.7

Reproduction Steps: Open the attached project Open Scene SampleScene Dock the Project panel next to the Inspector (only one should b... Read more

0
votes
Fixed

UGUI and GraphicRaycaster: Inconsistent Clickability when Interacting wi...

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Jan 16, 2024

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Version/s: 2021.3.36f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more

1
votes
Fixed

CollisionIgnore() resets all Colliders when resetting only one Collider

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May 15, 2024

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Version/s: 6000.0.2f1

How to reproduce:1. Open the “CollisionBugReport.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Press the “1” key (fo... Read more

2
votes
Fixed

[Android] LocationService stuck Initializing with new InputSystem

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Jun 05, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1

1. What happenedWhen Active Input Handling is set to Input System Package (new), Input.location.status remains stuck in the 'Initial... Read more

0
votes
Won't Fix

[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...

Text (TextMeshPro)

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Dec 22, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached "ReproProj.zip"2. Open "Assets/Scenes/SampleScene"3. Observe the Game View Expected results:... Read more

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