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[Collab] "InvalidOperationException: Stack empty" error on moving mouse ...
1. What happenedWhen moving the mouse pointer from Collab Toolbar or Services or Collab History windows to 'Scene View' error is thr... Read more
Crashes due to StackOverflow when trying to close any scene on SceneClos...
To reproduce: 1. Download project.2. Execute menu item: "BUG/Delete scene" Crash! EditorSceneManager.SceneClosingCallback callback =... Read more
Crash on UnityScene::UnloadSceneObjects when closing scene which was clo...
To reproduce: 1. Download and open attached project.2. Execute menu item: "BUG/Delete scene" Crash! ...EditorSceneManager.sceneClosi... Read more
Misspelling in collab error message
1. What happenedError message 'An error occured' that appears on top of Collab Toolbar is misspelled. 'occured' should be 'occurred'... Read more
[GearVR] Right eye is not rendered
Reproduction steps:1) Download and open user's attached project2) Build and run "scene vr" scene on an Android device compatible wit... Read more
Setting the number of line segments of Line Renderer during playmode res...
How to reproduce:1. Open the attached "LineRendererIssue" project2. Open the "Main" scene and enter playmode3. Press "F" key to crea... Read more
Undo is slow when undoing changes to a prefab with complex hierarchy whe...
To reproduce: 1. Open the project, attached by tester2. Open scene if not open3. Add 400 GameObject prefabs to the hierarchy4. Selec... Read more
[Animator] OnStateMove is called twice for a state at the end of transit...
To reproduce:1) Open attached project and scene2) Open Animator window for following the states3) Pause and Play the scene, then sta... Read more
[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce:1. Create a New project2. Switch Target platform to iOS3. Player Settings > Mobile Tab > Other Settings>... Read more
Editor crashes after OutOfMemoryException while adding lots of GameObjec...
Reproduction steps:1. Open the project2. Open the only scene3. Select ListTest GameObject4. Press play Expectation: play mode starts... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes