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0
votes
Fixed

GameObject is selected in the Scene view when clicked on, even though th...

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Oct 20, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scene_Bug.unity“ Scene 3. In the Scene view select th... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

0
votes
Won't Fix

Reflection probes create artifacts when using Probe Volume

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Mar 03, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a3

Reproductions steps: 1. Open the “My project (1)” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Lightni... Read more

2
votes
Duplicate

ScriptableObjects with inner serialized classes containing arrays throw ...

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Jan 24, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

How to reproduce: 1. Open the attached “scriptableobject_issue” project 2. Open the “SampleScene” 3. In the Assets window, select... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Fixed

[VFX Graph] Branch node does not accept texture input

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Jun 06, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a1

How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Duplicate

[Mono][Android] NullReferenceException error is thrown in device logs wh...

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Oct 24, 2022

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Version/s: 2021.3.8f1

Reproduction steps: # Open the attached Unity project "WebRequestIssue.zip" #  In the Project window navigate to Assets folder >... Read more

4
votes
Feature Request

Motion Vectors are incorrect when using Graphics.DrawMesh

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Jun 02, 2023

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Version/s: 2023.1.0b20, 2023.2.0a18

How to reproduce: 1. Open the attached “Vector.zip” project 2. Open “OutdoorsScene” 3. Enter Play Mode or Build And Run Expect... Read more