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GameObject is selected in the Scene view when clicked on, even though th...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scene_Bug.unity“ Scene 3. In the Scene view select th... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
Reflection probes create artifacts when using Probe Volume
Reproductions steps: 1. Open the “My project (1)” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Lightni... Read more
ScriptableObjects with inner serialized classes containing arrays throw ...
How to reproduce: 1. Open the attached “scriptableobject_issue” project 2. Open the “SampleScene” 3. In the Assets window, select... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
[VFX Graph] Branch node does not accept texture input
How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
[Mono][Android] NullReferenceException error is thrown in device logs wh...
Reproduction steps: # Open the attached Unity project "WebRequestIssue.zip" # In the Project window navigate to Assets folder >... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce: 1. Open the attached “Vector.zip” project 2. Open “OutdoorsScene” 3. Enter Play Mode or Build And Run Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion