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[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more
Error "NullReferenceException" is thrown when renaming Sprite in the Spr...
How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more
[GraphView][MacOS] Node Creation window opens at the Top Left corner of ...
How to reproduce: # Create Unity project using 3D (HDRP) Template # Create VFX Asset (using Minimal System Template for example) ... Read more
Right-clicking twice in a row does not highlight the scene which results...
How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more
[Shader Graph] Shader graph is still dark when using Light Mode
How to reproduce: 1. Open/Create a URP project 2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select Light ... Read more
The Diagnostics tab is empty when clicking the "I understand, show me th...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Project Settings window (Edit > Project Settings) 3. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1