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Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more
[URP] Object world position to object position transformations in the Sh...
How to reproduce: # Open the attached project (IN-9402.zip) # Make sure the “Main” scene is open # Move the Scene View camera so on... Read more
Component's field does not change back its type when resetting the compo...
Steps to reproduce: 1. Open the user’s project 2. Open the “Bugs“ Scene 3. Select the “Bug 3” GameObject in the Hierarchy 4. Ri... Read more
Memory leak after destroying object
h2. Procedure: # Open the attached project. # Load the Sample Scene. # Enter playmode. # Press C to instantiate a game objec... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
Test Runner drop down menu doesn't have "Disable playmode tests for all ...
Reproduction steps: 1. Open the user's attached project 2. Open Test Runner (Window -> General -> Test Runner) 3. Open {Project fold... Read more
"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeli...
How to reproduce: 1. Open the attached project "ECSSurvivor2020.zip" 2. Open Assets/Scenes/SampleScene.unity Expected results: ... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
All about bugs
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