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0
votes
Won't Fix

Unexpected full floating precision register when using GLES20 or GLES3x

uGUI

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more

0
votes
By Design

[URP] Object world position to object position transformations in the Sh...

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Sep 20, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: # Open the attached project (IN-9402.zip) # Make sure the “Main” scene is open # Move the Scene View camera so on... Read more

0
votes
Fixed

Component's field does not change back its type when resetting the compo...

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Sep 30, 2022

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Version/s: 2022.2.0b8, 2023.1.0a8

Steps to reproduce: 1. Open the user’s project 2. Open the “Bugs“ Scene 3. Select the “Bug 3” GameObject in the Hierarchy 4. Ri... Read more

1
votes
Fixed

Memory leak after destroying object

Package: Visual Scripting

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Oct 17, 2022

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Version/s: 1.7.8

h2. Procedure: # Open the attached project. # Load the Sample Scene. # Enter playmode. # Press C to instantiate a game objec... Read more

0
votes
By Design

Vertical lines indicating time are missing in AW

Animation Window

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Mar 26, 2015

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Version/s: 5.1.0a5

Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Won't Fix

Test Runner drop down menu doesn't have "Disable playmode tests for all ...

Package: DS - Unity Test Framework

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May 30, 2022

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Version/s: 2.0.1-pre.18

Reproduction steps: 1. Open the user's attached project 2. Open Test Runner (Window -> General -> Test Runner) 3. Open {Project fold... Read more

0
votes
Won't Fix

"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeli...

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Aug 17, 2022

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Version/s: 2021.3.8f1

How to reproduce: 1. Open the attached project "ECSSurvivor2020.zip" 2. Open Assets/Scenes/SampleScene.unity Expected results: ... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

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