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1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

0
votes
Fixed

UI Toolkit is not rendered in the editor when using Mesa LLVMpipe

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Mar 27, 2024

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Version/s: 2021.3.37f1, 2022.3.21f1, 2023.2.12f1, 6000.0.0b13, 7000.0.0a1

How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more

3
votes
By Design

ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...

Shader System

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached 'TestShaderVariant' project2. Open the 'SampleScene'3. Go to the 'Window -> Asset Managem... Read more

0
votes
Fixed

HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...

Physics2D

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Nov 30, 2021

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Version/s: 2020.3.14f1, 2020.3.23f1, 2021.2, 2022.1

Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

In App Purchasing Package latest version is not available in the Package...

Packman

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Nov 05, 2021

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Version/s: 2021.1.0a1, 2021.1.26f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more

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