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3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

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Oct 21, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more

0
votes
By Design

The Input Action Asset will not update when the binding path has been ch...

Package: Input System

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Feb 17, 2025

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Version/s: 1.13.0

How to reproduce:1. Open the “TIS.zip“ project2. Double-click “TestInputs“ Input Actions asset in the Project tab3. Expand and obser... Read more

0
votes
Fixed

Mesh Filter's Mesh Properties display a blank window for built-in primit...

Inspector Framework

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Nov 10, 2021

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Version/s: 2020.1.0b10, 2020.2.0a11, 2022.1, 2022.1.0a15

How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more

0
votes
Fixed

'Mouse.WarpCursorPosition' does not warp cursor position when used with ...

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Jun 05, 2025

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Version/s: 6000.0.53f1, 6000.1.12f1, 6000.2.0b5, 6000.3.0a4

How to reproduce:1. Open the “CursorBug.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Press the Spacebar5. Observe the G... Read more

0
votes
Fixed

dSYM file is not created during macOS standalone build

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Jun 03, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1

Reproduction steps: 1. Open the attached “N-103886_bug-macos-symbols.zip“ project2. Open the Project Settings window’s Player Tab (E... Read more

0
votes
Fixed

[HDRP] HDRP Wizard Fix All location change

Package: Scriptable Render Pipeline HD

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Oct 01, 2019

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Version/s: 7.1.2

Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

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Oct 28, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more

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