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5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Won't Fix

Build fails with errors "C2679: binary '=': no operator found which take...

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "Bug.zip"2. Build And Run the project Expected results: Build is successfulActual resu... Read more

0
votes
Won't Fix

[Plaforms] Build Configuration General Settings only lets to change Majo...

Package: Entity Component System - Bugs

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Jun 07, 2022

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Version/s: 0.50.0, 0.51.0

How to reproduce:1. Download the attached project 'DOTS_AndroidBuild.zip'2. Go to the BuildConfigurations folder and press on Androi... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

0
votes
Fixed

Crash on memcpy when importing lightmaps after GI bake

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.3.0b10, 6000.0.0b16, 7000.0.0a1

Reproduction steps:1. Open the “repro_IN-70450“ project2. Open the “/Assets/Furious/Data/GoblinDungeon/Scenes/GoblinDungeon.unity“ S... Read more

0
votes
Fixed

Referenced ScriptableObject field does not get updated and cannot be set...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b16

Reproduction steps:1. Open the attached “MissingRef.zip” project2. Select the “New Container.asset” from the Project Window3. In the... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Fixed

Artifacts are seen in the Game view when setting DLSS Custom Quality Mod...

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Apr 09, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 6000.0.23f1, 6000.1.0a2, 7000.0.0a7

How to reproduce:1. Open the “IN-70531_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected re... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

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