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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

2
votes
Fixed

[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...

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Jan 15, 2024

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Version/s: 2021.3.33f1, 2022.3.38f1, 6000.0.0f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more

0
votes
Fixed

[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...

IMGUI

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Sep 26, 2019

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Version/s: 2019.3.0a10, 2019.3.0b5

Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more

0
votes
Fixed

Scene template's dependencies are not shown if there's only one dependency

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May 31, 2022

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Version/s: 2021.3.3f1, 2023.2.0a1

How to reproduce: 1. Open the attached "SceneTemplates" project 2. Open the "Scenes" folder in the Project window 3. Click on the... Read more

0
votes
Active

[UVCS] Unity Version Control shows changed "Open XR Package Settings.ass...

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Jan 26, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 7000.0.0a1

Steps to reproduce: 1. Create a VR template project and switch to Android Platform 2. Install Unity's Version Control and set it u... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

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Jun 02, 2023

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Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

0
votes
Won't Fix

"Switch Platform" button is enabled after installing a component and not...

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Jun 10, 2022

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Version/s: 2023.1.0b18

*Easier to reproduce using Unity Hub or QA multi-tool* Steps to reproduce: 1. Open any project 2. Open Build Settings window 3.... Read more

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