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0
votes
By Design

Styling doesn't apply when referencing elements and all their parents in...

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Jul 28, 2023

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Version/s: 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

How to reproduce:1. Open the attached “Temp.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected result: The... Read more

0
votes
By Design

Directionality artifacts in multi-scene lighting setups

Progressive Lightmapper

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more

0
votes
Not Reproducible

Unity Editor crash when using CreateExternalTexture with a Vulkan image ...

Customer QA Onboarding

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Nov 05, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

0
votes
Fixed

Timeline in-line curves & keys flicker when manipulating them

Package: Timeline

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Feb 05, 2020

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Version/s: 1.2.11

In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more

0
votes
Fixed

Adding an extension from the Cinemachine Camera Component that is alread...

Package: Cinemachine

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Jul 12, 2023

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Version/s: 3.0.0-pre.7

How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
By Design

Point of “PolygonCollider 2D” and “EdgeCollider 2D” is not deleted when ...

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Jul 27, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3, 6000.0.37f1, 6000.1.0a7

How to reproduce:1. Open the attached “Colliders.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy win... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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