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1
votes
Fixed

Particle System flickers when using Noise and Render Mode is set to Stre...

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Jan 17, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Hie... Read more

0
votes
Won't Fix

"Destroying object multiple times. Don't use DestroyImmediate on the sam...

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Jun 09, 2023

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Version/s: 2023.2.0a18

Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Right-click on t... Read more

0
votes
Fixed

Documentation: 2023.3 manuals present "Windows Build Settings"

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Feb 01, 2024

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Version/s: 2023.3.0b6, 6000.0.0b11

Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: *... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

4
votes
Feature Request

Motion Vectors are incorrect when using Graphics.DrawMesh

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Jun 02, 2023

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Version/s: 2023.1.0b20, 2023.2.0a18

How to reproduce: 1. Open the attached “Vector.zip” project 2. Open “OutdoorsScene” 3. Enter Play Mode or Build And Run Expect... Read more

3
votes
In Progress

Console error "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_...

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Jan 22, 2024

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Version/s: 2021.3.40f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps: 1. Open Unity Hub 2. Create and open a new 3D Core project 3. Observe the Console window Expected result:... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more

1
votes
Won't Fix

Raycast hit detection is inaccurate when Camera's "Clipping Planes: Near...

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Jun 21, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21, 2023.3.0a1

How to reproduce: 1. Open the user-attached project "GraphicRaycasterBug" 2. Open the "SampleScene" scene 3. Enable the "Root2 (B... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more

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