Search Issue Tracker

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

-

Nov 05, 2021

-

Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Won't Fix

[Linux] VFX Graph input property can only be dragged into the graph area...

-

May 15, 2023

-

Version/s: 2022.2.19f1

Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more

0
votes
Fixed

Error “Burst error BC1054: Unable to resolve type `T. Reason: Unknown.`”...

Package: Burst

-

Sep 28, 2022

-

Version/s: 1.7.4

To reproduce:1. Open the user’s project2. Open the Console Expected result: No errorsActual result: Error “Burst error BC1054: Unabl... Read more

0
votes
Not Reproducible

Right handle of a randomization slider is unresponsive

-

Oct 30, 2023

-

Version/s: 2023.2.0b16, 6000.0.0b11

It's impossible to drag the right handle of a randomization slider. When trying to drag the right handle, the left handle is selecte... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

Sticky Note changes from Dark to Light theme when Editing text

-

Jan 08, 2025

-

Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.34f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more

0
votes
Fixed

ARC window shows old asset when changing resource

-

Oct 26, 2023

-

Version/s: 2023.2.0b16, 6000.0.0b11

The ARC window should update to show the current ARC asset on an audio source when highlighting a game object in the Hierarchy. This... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

Editor performance is slow when "Skip unused shader_features" is selecte...

Shader System

-

Nov 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.