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NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
Binary to YAML conversion error is thrown importing certain packages and...
Steps to reproduce:1. Create a new project2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Te... Read more
[Caching Shader PP] Include contents found in cache precede files on dis...
Caching Shader PreprocessorInclude contents found in cache precede files on disk, even if path priority for the file on disk is high... Read more
[macOS] Editor crashes when trying to access audio capture devices
Reproduction steps:1. Open user attached project2. Open Scene "MiniCam" (Assets/NatDevice/Examples/MiniCam)3. Audio capture devices ... Read more
[Motion Vectors] Movecs don't work with MSAA in Forward rendering
Repro steps:1. Import the attached project.2. Open the MSAA scene3. Enter Play mode and observe the motion vectors working4. In the ... Read more
Mouse position is not in correct coordinate space when accessed from Edi...
Tested on macOS using `"com.unity.inputsystem":"1.0.0-preview.4"`. Using 2 external monitors with the Macbook lid closed. When readi... Read more
Profile Analyzer - Cut/Copy doesn't work from right-click context menu o...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Open the Profile Analyzer window4. Capture or... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
[Profile Analyzer] Marker right click Menu allows you to clear selection...
How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more
[Caching Shader PP] "Preprocess only" checkbox is not persistent
STR:1. Open any project2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow