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0
votes
Fixed

[sw-unity-6-1] Prefabs are instantated close to Scene view Camera when t...

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Jan 22, 2025

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Version/s: 2022.3.56f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce:1. Create and open a new project2. Create a Sphere and make a Prefab of it in the Project tab3. Disable the Scene v... Read more

0
votes
Fixed

A TypeError occurs in the WebGL build when using a custom WebGL Build Pr...

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Jan 30, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached “IN-94166” project2. Open the Build Profiles window and select the “Test” profile3. Switch t... Read more

0
votes
Won't Fix

CompilationPipeline.assemblyCompilationFinished is not invoked when usin...

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Jan 27, 2025

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Version/s: 2022.3.55f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “ScriptRecompileBug.zip” project2. Navigate to Test > Recompile All Assemblies3. Observe ... Read more

0
votes
Fixed

[Documentation] The enabling checkbox is displayed when there are no spe...

Inspector Framework

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Note: The behaviour is as designed but the documentation linked in comments is wrong. We simply need to update the documentation. Ho... Read more

0
votes
By Design

_CameraDepthTexture is not generated when SSAO and Depth Texture options...

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Jan 28, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Frame Debugge... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

CTRL+Z has to be performed as many times as there are points in the Poly...

Package: Probuilder

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Feb 03, 2025

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Version/s: 6.0.4

How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Create a PolyShape by go... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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