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Ragdoll wizard should either be removed or improved
Watch the attached ragdoll.swf. Notice how bad the Ragdoll Wizard window gets when being resized. Also notice that I didn't setup th... Read more
Empty Prefab objects don't have a name.
- Create a new empty Prefab- See the attached screenshot to see how the Inspector looks like I expect that at a minimum the prefab's... Read more
Button separators in Console toolbar are hard to see
Look at the attached screenshot. The "Error pause" button looks like is cut in half. That is because When the button is pressed and ... Read more
Icons are missing in the Object Selection window
See the attached screenshot:The icon for selected assets was added in the breadcrumb at the bottom of the project Browser. To keep t... Read more
The default naming of the new script component is broken
To reproduce: 1. open a new project2. select the main camera and add a component - new script - java scipt - the default name is: Ne... Read more
In case shift is pressed Event.current.shift not always returns true
In case shift is pressed Event.current.shift not always returns true, if run not in Editor 1. Open attached project2. Build it for a... Read more
Shaking GUI.BeginScrollView area if viewRect < position and alwaysShowVe...
To reproduce:1. Open project Unity355Test2. Open TestScene3. Attach MyUI script to an object4. Run or Drop this GUI into a scene to ... Read more
32x32 icon doesn't look correct on OS X
To reproduce:1. Open the attached project and open Player Settings>Standalone>Icon2. Note that the default icon is a PSD (for ... Read more
Incorrect layout load (or save?) when using 2 monitors with different sizes
Steps to reproduce : - use an external monitor with the native resolution of 1280x1024, 4:3 format- set the primary monitor's resolu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab