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1
votes
Fixed

[iOS] Application.absoluteURL is empty on Awake/Start when opening via d...

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Apr 26, 2024

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Version/s: 2021.3.38f1, 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

How to reproduce:1. Open the attached Project "deeplinkTest.zip"2. Build the Scene "TestScene" for iOS3. Install the App on an iOS d... Read more

1
votes
Won't Fix

“SerializedObjectBindingBase.Update” is called when bound property of a ...

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Apr 03, 2024

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Version/s: 2023.2.17f1, 6000.0.0b14

How to reproduce:1. Open the “UIElementsBindingPerformance“ project2. Open the “SampleScene”3. In the Hierarchy window select the “G... Read more

0
votes
Fixed

Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...

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Jun 03, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

2
votes
Won't Fix

UI Component detection areas are offset in Multiplayer Play Mode players

Package: Multiplayer Play Mode

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May 18, 2023

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Version/s: 0.1.1

How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more

0
votes
By Design

unity_SpecCube0 is not set when there are no GameObjects in the Scene

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Apr 08, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

How to reproduce:1. Open the user-attached project “Bugs2023”2. Open the “SampleScene” scene and observe the Scene view3. In the Hie... Read more

0
votes
Fixed

EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 6000.0.0b16

How to reproduce:1. Open the attached “IN-73789” project2. Open “SampleScene1” and enter Play mode3. Open the Memory Profiler (Windo... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

0
votes
Fixed

"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...

Package: Entity Component System (ECS)

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Apr 11, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities

How to reproduce:1. Open the “BugReports“ project2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs” sc... Read more

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