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Mesh Rendered GameObject using the SpriteLitDefault Material becomes inv...
How to reproduce:1. Open the attached “IN-92544” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more
csc.rsp throws CS2001 error when project path contains spaces despite th...
Steps to reproduce:1. Open the attached project “IN-93665_Saving Test.zip”2. In the console window search for a "CS2001"3. Observe t... Read more
Clicking the pop-up menu of the 'Compile and show code' is very slow for...
Reproduction steps:1. Open the attached “IN-94692.zip” project2. Select “ProbuilderStandardVertexColor.shadergraph” from the Project... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Time.realtimeSinceStartupAsDouble is paused when the system is put to sleep
Reproduction steps:1. Open the attached “UnityWebGL-LoadingTest-master” project2. In the Build settings, make sure that WebGL platfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action