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The Scrollbar becomes unusable when adding Elements to the List
How to reproduce:1. Open the “TestingScrollbar“ project2. Open the “SampleScene“3. In the Hierarchy, click on the “Test“ GameObject4... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
[UI Builder] importing image in unity ask to save changes then errors out
Steps to repro: create a new project in unity open the ui builder and add a visual element to the document drag and drop an image fi... Read more
UGUI elements do not stay centered when resizing a floating Game view Wi...
How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more
Tool Settings are not shown
Description: When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Docume... Read more
[URP] The Advanced settings section is missing in the Inspector when sel...
How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more
Unity Editor crash when using CreateExternalTexture with a Vulkan image ...
Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more
Low FPS persists when re-entering Play mode after an extended session in...
How to reproduce:1. Extract and open the attached “IN-112321.zip” project2. Open the Assets/Scenes/OutdoorScene.unity Scene3. Enter ... Read more
Apply Scene Offsets is not applied when looping a Timeline
Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more
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