Search Issue Tracker

0
votes
Fixed

"HideFlags.HideAndDontSave" flag does not work when the Components are a...

-

Jan 30, 2025

-

Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the “HDF.zip“ project2. Open the “SampleScene“3. Select the “Add MyScript Here“ GameObject in the Hierarchy... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

-

Jan 23, 2020

-

Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
By Design

Using underscores symbols for Package Name during Creation can lead to d...

-

Aug 01, 2025

-

Version/s: 6000.3.0a4

Steps to reproduce: Create a package named "Test" Create a second package named "t_est" Observe the Console window Actual results: "... Read more

0
votes
Fixed

"Unable to use a named GUIStyle without a current skin" error appears in...

-

Feb 04, 2025

-

Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more

0
votes
Won't Fix

UI Toolkit ':hover' state remains active when another panel is drawn ove...

-

Feb 12, 2025

-

Version/s: 6000.0.39f1

Reproduction steps:1. Make sure a display with touch support is available for testing2. Open the attached “IN-95076.zip” project3. O... Read more

0
votes
Fixed

[HDRP] Camera view is rendered on objects with a Distortion Blur materia...

HD RP

-

Jun 03, 2022

-

Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

-

Sep 26, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
Won't Fix

CompilationPipeline.assemblyCompilationFinished is not invoked when usin...

-

Jan 27, 2025

-

Version/s: 2022.3.55f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “ScriptRecompileBug.zip” project2. Navigate to Test > Recompile All Assemblies3. Observe ... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.