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"HideFlags.HideAndDontSave" flag does not work when the Components are a...
How to reproduce:1. Open the “HDF.zip“ project2. Open the “SampleScene“3. Select the “Add MyScript Here“ GameObject in the Hierarchy... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Using underscores symbols for Package Name during Creation can lead to d...
Steps to reproduce: Create a package named "Test" Create a second package named "t_est" Observe the Console window Actual results: "... Read more
"Unable to use a named GUIStyle without a current skin" error appears in...
Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more
UI Toolkit ':hover' state remains active when another panel is drawn ove...
Reproduction steps:1. Make sure a display with touch support is available for testing2. Open the attached “IN-95076.zip” project3. O... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
CompilationPipeline.assemblyCompilationFinished is not invoked when usin...
Reproduction steps:1. Open the attached “ScriptRecompileBug.zip” project2. Navigate to Test > Recompile All Assemblies3. Observe ... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked