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UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce: 1. Open attached "project-1167305.zip" project 2. In the Editor select "Window" -> "UIElements" -> "ExampleWindow"... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mat... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...
Steps to reproduce: 1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip" 2. Make sure OpenXR is enabled in th... Read more
Device Simulator window is empty and NullReferenceException is thrown wh...
Reproduction steps: 1. Create a new project or open an existing one 2. Install Device Simulator package 3. Install Input System pack... Read more
Baked emission is baked only if the material is first in array
Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more
[Texture] Texture.format returns wrong format string on mobiles
1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps: 1. Open the attached project named Case_1186500 2. Open the "Test" scene and select the Point Light 2D 3. Increa... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time